One of the things I want to test in the next playtesting session for Project:Orbits is the effectiveness of using icons to tie the Status, Remedy and Equipment categories together. Until now, I’ve been using matching letters – ‘A’, ‘B’,[…] ↓ Read the rest of this entry…
Archive for StarSpeed
Had another good playtest of Project:Orbits this week, here’s my notes: Playtesters consisted of myself, Jenn, who’d played the game before, but not with the latest version of the rules, and Rachel, who was new to the game. We started[…] ↓ Read the rest of this entry…
The Project:Orbits v0.3 rules are here! Added a few new features to the ruleset, including the changes I mentioned earlier, and the ability to Buy a new hand when stuck at a planet. I also some new benefits for the[…] ↓ Read the rest of this entry…
In lieu of having any contract work to finish up today, I let myself get distracted into updating the design of the Project:Orbits cards, Planets and Tracks based on the rules I playtested the other night with my daughter. The[…] ↓ Read the rest of this entry…
Following our test game of Yiora, I led my stalwart testers Matthew, Nick and Jenn in the first-ever four-player game of Project:Orbits! LOTS of things were learned, and while the rules were generally clear, there were some errors in their[…] ↓ Read the rest of this entry…
Had a really good playtesting session with my friend Jenn, who’d never played any of my games before. First we did a quick session of Yiora, so I could try out a few changes to the rules I’ve been contemplating,[…] ↓ Read the rest of this entry…
Each player will have one of these Dashboard mats (they’re about 4×10 inches), with the name of the ship they’re playing, an image of the ship, and listed below, their homeworld (this comes into play when racing). I decided to[…] ↓ Read the rest of this entry…
Project: Orbits is the working title of a space-based racing game I’m putting together. Each player controls a spacecraft and moves along a multi-lane course built from various tracks and planets, earning points for the distance traveled in each lap[…] ↓ Read the rest of this entry…
Project: Orbits is the working title of a space-based racing game I’m putting together. Each player controls a spacecraft and moves along a multi-lane course built from various tracks and planets, earning points for the distance traveled in each lap[…] ↓ Read the rest of this entry…
































